Hello, I’m Michael. I’m a game developer and I use Unity in my hard work. I won’t describe what does Unity represent and how I came up to using it as an engine. I tell only it’s a perfect tool with a lot of advantages as well as disadvantages. The main disadvantage to my opinion is the absence of the tool for comfortable work on UI. The tool which Unity developers have made available in 4.6 version doesn’t count. Today I share with you the problems, which I have faced making animations for interface, as well as solutions to this problems.
by Mikhail Kulikov at 16.10.2014 - 22:53read more
GungHo Online Entertainment’s Puzzle & Dragons has passed over five million downloads in North America, taking the game to more than 38 million downloads worldwide. In addition to this newest milestone, GungHo has announced the game’s newest update, as well as its newest cross-promotion with a real-world brand.
by Olga Goncharova at 07.10.2014 - 11:14read more
New gameplay video of Fast Food Fly. Alpha 0.8.9 this time
by Mikhail Kulikov at 01.10.2014 - 13:47read more
Fast Food Fly – Developer diaries VI. Return of the Designer
by Max Ivanov at 26.09.2014 - 00:13read more
In the 5th diaries part I will tell you about creatures, currently settled Fast Food world.
by Mikhail Kulikov at 22.09.2014 - 20:20read more